Set in the world of, these games are side-scrolling by originally released for arcades and ran on the CP-System II hardware. Dungeons & Dragons: Tower of Doom (1994). Dungeons & Dragons: Shadow Over Mystara (1996)A compilation of both games titled Dungeons & Dragons Collection released exclusively in Japan for the in 1999.
Dungeons & Dragons: Tower of Doom (ダンジョンズ&ドラゴンズ タワーオブドゥーム), published in 1993, is the first of two arcade games created by Capcom based on the Dungeons. FIRST STRIKE is a great strategy simulation featuring snappy gameplay and an intuitive interface that makes dropping the big one as easy as ABC. Lich Tower of Doom RPG – (by.
Both Tower and Shadows were released on the PlayStation Network, Xbox Live, Wii U eShop and in June 18th, 2013 as Dungeons & Dragons: Chronicles of Mystara.The games are notable for their unique blending of the game system and Capcom's then-popular 2D scrolling-brawler engine, put in the limelight by back in 1989. The duology is also respected for Capcom's in regards to using the RPG system's lore and combat rules, and for providing a certain amount of depth to the beat 'em up genre that wasn't previously explored: Characters have multiple special moves, can level up, can use items and magic, can collect money to spend in towns, can equip weapons and armor, and can even choose branching paths as well as look for hidden areas, of which there are many. The plot is pretty simple: Six adventurers, hungry for glory, hunt down evil and bring peace to the land.An old but useful FAQ is availableThese video-games provide examples of:.: Congratulations! You've just saved the gnome village from a monster attack! Please, come and visit.oh, but you're a little big. Don't worry, we have a potion to make you gnome-sized, but it'll cost you.: Capcom did a pretty good job of breaking down an encyclopedia's worth of a pen and paper game into a beat em up.
The closest thing anyone has come close to recreating the experience can pretty much be only found in, or (the latter being a real RPG, of the MMO variety.).: If you stall for long enough, non-boss enemies will. It's possible to find somewhere that the enemies will be (due to bad AI) unable to reach you with their weapons, so you can just sit there to bypass battles.: The characters look just like ones. It's mostly because the artist for the games is Kinu Nishimura, one of Capcom's prominent artists.: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, if you don't know D&D monsters.
A sign in the second game helpfully provides this information, though.: Many of the pieces of equipment that actually do something useful will also break after taking a few hits. And you will take a lot of hits.: One of the Thief's moves.
An instant kill, but requires some setup.: Amazingly, this spell was kept in.: The archlich Deimos in the first game, the dragon/sorceress Synn in the second (where ).: A number across both games. Tower of Doom:. The first Troll boss in the first game. If you don't in time, the castle guards will run in and show you. Shadows over Mystara:. Tel'Arin decides to simply after losing the duel. When preparing a second blast, Tel'Eleron comes out of nowhere, knocks him down mid charge and then blasts him with another fireball.
Tel'Arin, wounded, retreats. The Glantri Air Force during the ending, who use the artillery on their airships to attack the Fiend.: Both games have a Red Dragon as a Bonus Boss, who is every bit as tough as (if not tougher than) the. Beating them adds a special icon to your name in the high score list.: Inside many chests.: Mundane consumables like Daggers and Arrows do surprisingly good damage at range, especially if used repeatedly. Throwing Hammers are like this as well, yet are thrown on an arc that can hit flyers and they stun their target to boot. Large Burning Oils can hit 4 times with a single throw. The Thief in the second game comes with an infinite ammo sling that does very little damage, but can be rapid fired to stunlock anything.: Practically required to get the. You need to use the Cursed Blade enough times, and each time you attack with the Cursed Blade it drains your health.
It's almost impossible to get without continuing two or three times, minimum.: The first boss of Shadows, War Machine, charges at you repeatedly with a mess of kitbashed spears.: Your options when asked to deal with the Black Dragon in Tower of Doom are 'Of course' and 'We'll do our best!'
This section needs expansion. You can help. ( November 2018)The players control characters from an isometric perspective and must traverse levels while fighting enemies, avoiding traps, and collecting items as well as spells. The game features two-player.Ports Like multiple other games, the games were ported to the by and published by in Brazil in 2010.
Then in 2018, ported both Gate of Doom and Wizard Fire to the 's as well as Gate of the Doom to the as part of their series of Data East arcade game ports branded with the character of, the mascot and alter-ego of FTEGames founder Johnny Brandstetter. FTEGames lists ports for the, and a PS4 port of Wizard Fire as under development.Wizard Fire was also included in the 2010 Wii compilation by.Reception.